#pragma once

#include "noncopyable.h"
#include "Socket.h"
#include "Channel.h"

#include <functional>

class EventLoop;
class InetAddress;

class Acceptor : noncopyable
{
public:
    using NewConnectionCallback = std::function<void(int, const InetAddress&)>;
    Acceptor(EventLoop* loop, const InetAddress& listenAddr, bool reuseport = true);
    ~Acceptor();

    void setNewConnectionCallback(const NewConnectionCallback& cb)
    {
        newConnectionCallback_ = cb;
    }

    bool listenning() const { return listenning_; }
    void listen();
private:
    void handleRead();

    EventLoop* loop_; // Acceptor用的就是用户定义的baseloop/mainloop
    Socket acceptSocket_;
    Channel acceptChannel_;
    NewConnectionCallback newConnectionCallback_;
    bool listenning_;
};